The default is 60.Īfter this much time, in minutes, a cargo drop will be forced to happen. This is the time between cargo drop announcements. For example, at least this many minutes must pass before another cargo drop will take place. I live in a rural area with terrible broadband so I appreciate a 400-500 ms but if PvP is suffering due to rubber banding players it can be lowered. The maximum amount of latency in milliseconds a player is allowed to have before the server boots them. But depending on which language you want to support, you should set yours accordingly. In the case of my server since it is based in the US, it only has "en" as an option. These three parameters are used to split the interior maxallowedzombies (within buildings and bunkers etc.) The default is 64. These three parameters are used to split the exterior maxallowedzombies (POIs, cities, villages, etc.) The default is 64. These three parameters are used to split the maxallowedzombies to different spawnlocations (Wild is for puppets outside). The higher the number, the more Puppets each player will potentially have spawn around them. How many Puppets the game will spawn at one time around the map. Same as with Animals but in this case, it is the occurrence of all Drones server-wide at any given time. 1 (default number and position of sentries at all locations)ġ or more (Max number Mechs appearing on the entire map at one time) If set to 1 only one Mech can be active on the island but as players leave its area it will respawn elsewhere. A setting greater than 0 will result in only that many Mechs spawning server-wide at any given time. The cumulative number of birds rendered in for all players at any given moment. Same as with Puppets but in this case, it is the occurrence of all animals server-wide at any given time. If set to 0 the player will immediately vanish when logging out. It prevents players from unfairly logging out to avoid being killed by an opponent. This is the time a player's character will remain in the world after they have clicked quit. The time, in minutes, between appearances of " MessageOfTheDay" messages. The message appears in orange and will be displayed on the mid-left of every players screen at an interval set by " MessageOfTheDayMinutes". This is a repeating message that will allow you to inform your players of events, downtime, or anything else you want them to know. The default selection is Current Savegame and is the current save of your server.Ī message in orange that will be displayed on the bottom left of every players screen when they join. The backups are automatically saved and time-coded. This allows you to roll your server back to an earlier backup file if something goes wrong or a hacker messes with your players. Good if you want to screen players before letting them play or if you just want your friends on the server.įor GPORTAL, this is a drop-down that would allow you to select more or fewer player slots if you are paying for more than the minimum 20.Īgain a drop-down. Per GPORTAL: " Do NOT use the word \"official\" in your Servername."īy setting a value to this field you will lock out the general public and require players to know the password. Remember your name is also a file name on the server. These things can cause your server to be unable to start up. Try to avoid long names with a lot of descriptions or putting web addresses in the name. Pretty straightforward, this will be the name displayed on the server list in-game when people search for Multi-player games.
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